Friday, May 10, 2013

Robot Unicorn Attack 2

Robot unicorns are at least as magnificent as you'd expect. The organic sleekness of an earthly horse with the perfected shimmer of an electronic beast. I only wish this game were more about their backstory and general splendor than about dashing across canyons, shattering stars, and collecting fairies and tears. As cool as that sounds right now, it gets old really fast.

I hate to be a hater, especially when it sends me away from beautiful creatures like robot unicorns, but the repetition and limited depth of Robot Unicorn Attack cracks through within the first half hour. It's a side-scrolling, endless runner. Nothing more. While there is a good sense of progress, with missions to complete, wings to grow, and levels to up, these features fail to mask the familiarity of the environment and the redundancy of jumping and dashing.

There's an unfortunate paradox to this game: it feels like an epic, but it plays within a tiny sandbox. As much as I yearned to reach the Ice World, I was too bored to earn the level 15 requirement. Robot unicorns deserve a world more exciting than this.

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