Here's what I learned from Episode 1 (not that you should be concerned, but there are minor spoilers):
- Most, if not all, adults are the direct and scrupulous embodiments of cultural and career-related stereotypes, and are harshly bound to these roles.
- They are also incapable of solving their own problems, to the extent that they must enlist the help of children in order to accomplish anything.
- Dialogue is an opportunity to showcase arbitrary adult references and employ tacky humor with as much frequency and foul-timing as possible.
- Children are surprisingly good at telling ghost stories. Though it's amazing it takes them longer to get bored of them than it takes me.
- Voice acting is more realistic when performed by amateurs.
- Inane and unimaginative puzzles are required to balance the necessary levels of anti-fun in an adventure game.
- Puzzles do not require coherent instructions, nor do they require any originality whatsoever.
- Bigfoots are bound to become lifelong companions with children. They're pretty okay.
- Oh, and so is the Unreal Engine.
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